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I'm a software engineer with a background in game engine development as well as art and animation.
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Automation (1)
Game Development (2)
iPhone (5)
Middleware (3)
Mobile (3)
Silverlight (1)
Wetware (1)
Tag cloud
3d engine
agile
belief
blog
code coverage
continuous integration
critical thinking
cruise control .net
decision making
gravity wave
ideal binary
iphone
ipod touch
itemscontrol
msbuild
opengl es
optimization
panel
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procedural content
shader
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team city