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Archive
Automation
BlogEngine.NET
Game Development
iPhone
Middleware
Mobile
Silverlight
Wetware
Uncategorized
Automation (1)
Date
Title
Comments
2008-10-02
Continuous Integration: CC.NET and TeamCity
1
BlogEngine.NET (0)
Date
Title
Comments
Game Development (2)
Date
Title
Comments
2009-08-04
Ideal Binary
0
2009-07-25
Gravity Wave
0
iPhone (5)
Date
Title
Comments
2009-08-04
Ideal Binary
0
2009-07-25
Gravity Wave
0
2009-07-25
iPhone App Development
0
2009-03-06
iPhone OpenGL ES Performance
14
2009-01-24
iPhone 3D Engine Development
17
Middleware (3)
Date
Title
Comments
2009-08-04
Ideal Binary
0
2009-03-06
iPhone OpenGL ES Performance
14
2009-01-24
iPhone 3D Engine Development
17
Mobile (3)
Date
Title
Comments
2009-08-04
Ideal Binary
0
2009-03-06
iPhone OpenGL ES Performance
14
2009-01-24
iPhone 3D Engine Development
17
Silverlight (1)
Date
Title
Comments
2008-08-27
Writing a LensPanel (aka FishEyePanel) in Silverlight
3
Wetware (1)
Date
Title
Comments
2008-09-09
Review: Don't Believe Everything You Think
0
Uncategorized (1)
Date
Title
Comments
2008-08-18
Coolio...
0
Total
9 posts
35 comments
About
I'm a software engineer with a background in game engine development as well as art and animation.
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Category list
Automation (1)
Game Development (2)
iPhone (5)
Middleware (3)
Mobile (3)
Silverlight (1)
Wetware (1)
Tag cloud
3d engine
agile
belief
blog
code coverage
continuous integration
critical thinking
cruise control .net
decision making
gravity wave
ideal binary
iphone
ipod touch
itemscontrol
msbuild
opengl es
optimization
panel
pragmatism
procedural content
shader
storyboard
team city